This introductory, comprehensive text of audio practices is for both production and post-production sound. It emphasizes the importance of recording the sound properly on the set and also explains the post-production audio process as a creative collaboration that enhances the story and is not merely a “fix” for various audio problems.
This book guides readers through a series of exercises to better understand the relationships between the gear and practices required for optimal recordings and mixes. Rather than merely explain the concepts of sound wave propagation, the electronics of how sound is recorded, or the acoustics of sound reverberation in spaces, these exercises are designed to demonstrate and reinforce these crucial ideas.
This systematic approach from simple recording through sound editing and mixing gives aspiring sound technicians valuable hands/ears-on experience so they can achieve the same professional quality as those working in the industry!
Ask the Author!
Woody Woodhall wants to hear from you about his new book and answer any questions you may have. Email Woody directly at Woody.JBLearning@gmail.com
Listen to Woody discuss various aspects of audio production in this podcast from filmmakingwebinars.com
Features & Benefits
- Teaches professional-level skill sets
- Achieves professional-looking results
- All content is grounded in the new realities (and opportunities) of “garage-band” media production
- Includes practical, class-tested exercises, labs, and fieldwork
- Accompanying CD-ROM contains additional resources of recorded examples of - different microphone positions, various microphone polar positions, reverberant rooms, hard effects, ambiences, and room tones. Also included are additional utility files - 20 db tone and a three beep ADR cue track.
This text is appropriate for the following courses:
Film & Video Sound, Post-Production Audio I, Location Sound Recording, Sound Effects and Foley, Film/Video Audio Production
Chapter 1 Plan for Sound
Chapter 2 Tools for Recording
Chapter 3 Recording Audio and Working On-Set
Chapter 4 Don’t Just Get the Shot
Chapter 5 Preparing Audio for Editing
Chapter 6 Organizing and Editing Sound with Final Cut Express
Chapter 7 Sound Editing in Digital Audio Workstations
Chapter 8 The Dialog Edit
Chapter 9 Voice-Over Recording
Chapter 10 Recording and Editing Dialogue Replacement
Chapter 11 Sound Design
Chapter 12 The Foley Process
Chapter 13 The Music Score
Chapter 14 Mixing, Filters, and Effects
Chapter 15 Outputting Sound and Backing Up
Woody Woodhall, CAS is President of Allied Post Audio in Santa Monica, CA. and is a supervising sound editor, sound-designer and re-recording mixer for independent feature films, documentaries, television programming, and multimedia. A supporter and advocate for independent filmmaking recent projects include “Best Worst Movie” an award winning documentary that is exhibiting across the US in Summer 2010 and “Next Year Country” playing on PBS through Fall 2010. For television he’s VO recorded, sound edited and mixed hundreds of episodes of programming for USA Network, VH-1, E!, Travel Channel, and Comedy Central to name a few. He is currently mixing the hit reality series on Food Network, “Private Chefs of Beverly Hills” as well as the series “Battle of the Wedding Designers” for TLC.
He is a blogger for WoodysSoundAdvice.com and a contributing blogger to BackPackFilmSchool.com on audio matters. A guest lecturer on audio post practices and techniques he has presented for the Producers Guild of America (PGA), Filmmakers Alliance, Loyola Marymount College (LMU), Musicians Institute, and Doculink. He is co-founder and moderator for the Los Angeles Post Production Group (LAPPG), a “non-platform specific” membership group dedicated to expanding knowledge and expertise in the post finishing process. Monthly meetings provide networking and demos sharing knowledge, ideas, tips and techniques. Topics cover the post spectrum from color grading and on-lining to post production workflows for RED or DSLR footage to audio encoding demonstrations presented by companies like manufacturers such as Dolby and Sony to software creators such as Adobe, Gen Arts and digieffects.