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Essential XNA Game Studio 2.0 Programming,

Author(s): Jim Perry
Allen Sherrod
Details:
  • ISBN-13: 9781598220551
  • ISBN-10:1598220551
  • Paperback    538 pages      © 2008
Price: International Sales $44.95 US List
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Overview

Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL).

Learn how to: 

  • Build an input system to receive events from devices.
  • Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game.
  • Design difficulty systems to tailor your game to players with different skill levels.
  • Create a multiplayer game using the networking features of the XNA Framework.
  • Implement an achievement system to provide incentive for continued play of your game.

ShowKey Features

 Learn how to: 

  • Build an input system to receive events from devices.
  • Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game.
  • Design difficulty systems to tailor your game to players with different skill levels.
  • Create a multiplayer game using the networking features of the XNA Framework.
  • Implement an achievement system to provide incentive for continued play of your game.

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ShowAbout the Author(s)

Jim Perry

Jim Perry is a Microsoft XNA MVP with more than 15 years of development experience. He worked in the gaming industry for three of those years, contributing to five games during that period. He currently works during the day for a company doing .NET Windows and Web apps development and at night spends most of his time in game development related activities.

Additional Titles by this Author

Allen Sherrod

Allen Sherrod has written five books on various game development topics. He has also written for Game Developer magazine and Gamasutra.com and has contributed to Game Programming Gems 6. Currently Allen is the owner of Re-Inventing Games & Graphics, Inc., which he plans to use to enter the independent game development scene.

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